I-Virtual reality (VR) ukusetshenziswa kobuchwepheshe bekhompiyutha ukuze kwakhiwe indawo yokulingisa. Ngokungafani ne-interface yomsebenzisi evamile, i-VR ibeka umsebenzisi kokuhlangenwe nakho. Esikhundleni sokubuka esikrinini, umsebenzisi ucwiliswa emhlabeni we-3D futhi uyakwazi ukuxhumana nawo. Ngokulingisa izinzwa eziningi ngangokunokwenzeka, njengokubona, ukuzwa, ukuthinta ngisho nokuhogela, ikhompuyutha iba umlindisango walo mhlaba wokwenziwa.
Okungokoqobo okungokoqobo kanye nokungathandwa kwabathelisi esikubona kuyizinhlangothi ezimbili zohlamvu lwemali olufanayo. Ungacabanga ngokoqobo okungathandwa kwabathelisi esikubona njengokungokoqobo okungokoqobo ngonyawo olulodwa emhlabeni wangempela: Okungokoqobo okungathandwa kwabathelisi esikubona kulingisa izinto ezenziwe umuntu ezindaweni zangempela; I-Virtual reality idala indawo yokwenziwa engahlalwa.
Ku-Augmented Reality, amakhompyutha asebenzisa izinzwa nama-algorithms ukuze anqume indawo yekhamera nokuma kwayo. Okungokoqobo okungathandwa kwabathelisi esikubona bese kunikeza izithombe ze-3D njengoba zibonwa ngokombono wekhamera, okugqamisa izithombe ezikhiqizwe ngekhompuyutha ekubukeni komsebenzisi komhlaba wangempela.
Eqinisweni, amakhompyutha asebenzisa izinzwa ezifanayo nezibalo. Nokho, esikhundleni sokuthola ikhamera yangempela endaweni ebonakalayo, indawo yeso lomsebenzisi itholakala endaweni elingisiwe. Uma ikhanda lomsebenzisi linyakaza, isithombe siphendula ngokufanele. Esikhundleni sokuhlanganisa izinto ezibonakalayo nezigcawu zangempela, i-VR idala umhlaba ophoqayo, osebenzisanayo wabasebenzisi.
Amalensi ku-virtual reality head-mounted display (HMD) angagxila esithombeni esikhiqizwe yisibonisi eduze kakhulu namehlo omsebenzisi. Amalensi abekwe phakathi kwesikrini namehlo ombukeli ukuze anikeze umbono wokuthi izithombe zikude ngokunethezeka. Lokhu kufinyelelwa ngelensi ekuhedisethi ye-VR, esiza ukwehlisa ibanga elincane lokubona okucacile.